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Balanced homebrew classes 5e

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You start with the following equipment in addition to the equipment granted by your background. Skills: Choose any 3 from the skill list.

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Weapons: Simple Weapons, Martial Weapons. Hit Points at Higher levels: 1d10 (7) + Constitution Modifier Hit Points at 1st Level: 10 + Constitution Modifier 'This, is not your land to destroy.' Class Features Īs a Nature Champion, you gain the following features. Race: You must be a race of flesh and blood. Starting Age: A nature champion can vary from prodigy and skill to starting at the age of 20- 60

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Why there is only 4 of you in the world.Ĭreating a Nature Champion Requirements The power to empower a trait from creatures you have seen is something of a legend. Their abilities rage within their bloodlines along with the amount of study they must maintain to keep their powers active and keen.Īs Nature champion, you harness the sheer force of nature itself to protect or destroy whatever you see before you. One with the force of creation and the bringing of life, Nature Champion is one with the elements and can embody the power and wrath of the creatures within the world.